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Devlog

Read about the development of Sine Fine.

  • Binary Stars and Multiple Star Systems

    Creating a catalogue of stars for Sine Fine and simulating binary orbits.

  • Compute Shader Graph in Unity

    Creating a Computer Shader graph using Unity's GraphView API.

  • Universe Library

    Universe is a MIT-licensed Unity c# library containing space-related functions for the development of realistic space games.

  • GOAP in Space

    Details about the Unity implementation of a GOAP algorithm for the game AI in Sine Fine.

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